Answer 1:
As you probably know, a computer screen creates a
two-dimensional image. You can't do anything to
change this, but if you are clever, you can create
the illusion of having a three dimensional image.
This task is very tricky, but fortunately many
scientists have worked on this problem for years
and have found ways to give good illusions of
three dimensional images. Some important things
to create this illusion are providing accurate
shadows and accurate overlapping of objects. If
you take any art classes, you might ask your art
teachers about the tricks that painters use to
create the illusion of three dimensional images.
Many of these tricks are also used by computer
programmers.
Fortunately for us, we can now
buy many computer programs that allow us to easily
create these "three-dimensional" images. Many of
these programs let you say things like: Place a
green cube at the coordinates (x,y,z) and Place a
red sphere at the coordinates (x2,y2,z2). These
programs will automatically make a nice image for
you. Unfortunately, some of these good programs
are expensive and require expensive computers, so
your program might not be very good at doing
three-dimensional graphics. If this is the case,I
have a good project for you to think about. Think
about a set of railroad tracks which are going
away from you. Think about what they would look
like if you were standing on the tracks looking
into the distance. The tracks come together,
right? Well, using a simple program that lets you
draw lines and boxes, you can draw tracks that
look three-dimensional. This project will be very
helpful in understanding some of the important
issues in 3-D computer graphics.
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Answer 2:
The basic idea for 3-D images on a computer is to
show a projection of a 3-D model on the 2-Dscreen.
Essentially, this is done using a bit of
trigonometry... For example, if you draw a cube
in3-D, you use a perspective transformation to
find where the 2-D image should be. This topic is
very deep since so much money has been spent on
3-Dgraphics... A good place to start is the simple
perspective drawing books -- but if you want to
know how to make real 3-D images for a computer, I
recommend:
3D Computer Graphics (AlanWatt)
from your library. On the net, graphics will
indeed give you a bunch of pictures, but not the
techniques. You might take a look at James Blinn's
homepage as he was a pioneer of 3-Dgraphics on
computers.
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